Friday, March 23, 2012

Changing Mass Effects Ending!?!

  Okay, okay, okay I can understand at times when people say that certain game ending are shit, but in the case of Mass Effect 3 and the recent outcry of the community, wanting to change the games ending. I just had to write this post and express my own opinion. Mass Effect 1 to 3 had solid game play and great stories, that brought the universe to Mass Effect to life. So when I see the complaints about the ending needing to be changed, I took it upon myself to play ME3 all the way to the end. So having experienced the greatest finally of my life, I would have to say to you the members of the gaming community.

   What the fu#$ are you bitching about, the Mass Effect series has done its job. Its told a great story and spanned three full length games and not only that, has kept the fans happy with editor choice reviews. What more do you want?  More Mass Effect? come on people look at what happened to Star Wars. Ep 4 to 6 were great and we didn't really need the back story of the newer more hamfisted episodes. The point is that if you try and milk a franchise then your going to loose its special place in everyone's heart. I personally loved the ending of ME3 and thought it was a great way to end the series. Well, that's all I have to say about that.

Tuesday, March 20, 2012

Game Dev does it his way.

Game developer Eric Wuss of Red Sun Games is fed up with the lack of support for international projects at and has took it upon himself to start his own kickstarter project on his studio's home page. You can see it here

When asked why he would take such a bold move? "I just want a chance to produce a game that is thought provoking and entertaining, that's all. Everyone deserves a fighting chance at their dream. I couldn't start this with kickstarters, so I decided to try an alternate way to get support. My hope is that people will support my dream" 

There you have it, a man with a dream, and a hope to someday soon be able to realize that dream.

Tuesday, March 13, 2012

No PvP... WTF Blizzard

The good news is that Diablo 3 is days away from being ready for release. The bad news is, Blizzard had to sacrifice PvP in order to do so.

 “As we’re counting down the days until we’re ready to announce a release date for Diablo III,” the company explained on the game’s official blog. “We’ve come to realize that the PvP game and systems aren’t yet living up to our standards.
As a result, Blizzard “made the difficult decision to hold back the PvP Arena system and release it in a patch following the game’s launch.”
“After a lot of consideration and discussion, we ultimately felt that delaying the whole game purely for PvP would just be punishing to everyone who’s waiting to enjoy the campaign and core solo/co-op content, all of which is just about complete.”
When the PvP patch is ultimately ready, it will add multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help players get into fairly matched games quickly and easily.

Well this is a surprise.

I was doing some house cleaning in my blogs when I noticed that this blog had over 1400 views of various news topics. So I will be bringing back the news and sharing it with you the readers. Some of the news may be topics that you may have already known, but never the less I will strive to bring you the latest and greatest news that is happening in the gaming and tech industry. Stay tuned.

Don't forget to check out my main companies site Red Sun Games as I am primarily now an Indie Games Developer.

I have also enabled comments to anyone who wants to comment on any post.

Wednesday, July 20, 2011

PSN Hack The Great Experience... WTF

“We're back online, everything's live again around the world, and the amazing thing through all of this is that the customers have all come back, and network performance is better than ever, sales are better than ever,” he said during the MobileBeat conference. “We've been very, very pleasantly surprised by the experience.”
“It's been a great experience,” he affirmed, prompting his interviewer, VentureBeat executive editor Dylan Tweney, to repeat the words in a surprised questioning tone “A great experience?”
“A great experience,” Schaaff confirmed again before trying to elaborate. “I would not like to do it again. One time was enough. Great learning experience.”
So what did Sony learn from that scandal that affected the privacy and financial security of 1.3 million users? “I think for people running network businesses, it's not just about improving your security, because I've never talked to a security expert who said, 'As long you do the following three things you'll be fine, because hackers won't get you'… the question is how do you build your life so you're able to cope with those things.”
So... Sony had a great learning experience by ignoring Security 101 basics just to find out that if you store large amounts of valuable data in an improperly secured network, then piss off hackers by removing otherOS and taking hardware enthusiasts to court, hackers would attack you and steal that data?
I wonder what would happen if one was to stick a metal fork into a high voltage socket? Perhaps finding out the answer would be “a great learning experience” for Sony.
As far as we know, most of the blame for the scandal goes to Sony’s lacking security measures which were well below the acceptable industry standards.
How many god damn times did he say experience, and good experience, and how was having  the PSN network down for several months a good thing. All those developers that relay on Online gaming were completely scewed out of their sales.  

EA buys PopCap For 750 Million USD WOW That's Alot of Zombies

EA will pay approximately $650 million in cash and $100 million in shares of EA common stock to be issued to certain stockholders of PopCap.
“EA and PopCap are a compelling combination,” said EA CEO John Riccitiello. “PopCap’s great studio talent and powerful IP add to EA’s momentum and accelerate our drive towards a $1 billion digital business. EA’s global studio and publishing network will help PopCap rapidly expand their business to more digital devices, more countries, and more channels.”
PopCap catalogue includes several of the most successful casual titles such as Zuma, Bejeweled and Plants Vs. Zombies. Around 150 million PopCap games are currently installed and played worldwide on platforms such as Facebook, RenRen, Google, iPhone, iPad and Android.

Carmack: Mobile Devices will destroy the console scene soon.

John Carmack expressed his opinion of mobile devices and how they are becoming more powerful than the current generation of consoles.  Devices like the android and iPhone have all happened within the development cycle of Rage id software’s latest project. 
Carmack said that “it’s amazing to think that when we started Rage, iOS didn’t exist. There was no iPhone, all of that happened just in the space of one project development timeline. And that’s a little scary when you think about it, because major landscapes change could be happening underneath our feet as we work on these large scale projects.” In addition to all this Carmack has noticed that colleges and friends have become iPad and mobile gamers and have spent fewer and fewer hours on their consoles.
Though Carmack believes that mobile devices will replace consoles in the near future he also believes that iPad and iPhone games are “a different experience… a diversion rather than a destination.” In my opinion Carmack is a genius but I would have to disagree with him as mobile devices only act as a distraction while we traverse through life’s hardships. Consoles and the PC will never be replaced because there will always be that gamer that can’t get his fix from a mobile device. StarCraft 2, CS, TF2, WoW, Eve Online, and Minecraft  these games will most certainly not come to mobile devices and the games that mimic the features of these games are nothing more than half baked versions that don’t give you the same feeling and satisfaction that you would otherwise get from the Consoles or PC.